Our first cooperative map and hex map! Work with your friends to defeat the space germs as they grow stronger and multiply. Each wave gets progressively challenging.

SKU: 034 Category:


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  • 4 player
  • Each player may use some ability cards
  • Each player uses 1 tank

Win Condition:

Destroy all germs that are 6 before the end of the players’ turn.

Map Rules:

A tank cannot occupy or travel through a germ location while the germ exists, once a germ is destroyed, Tanks may occupy or travel through the open space. Tanks may shoot over germs if they want.

Each play takes a turn in any order. Once each player has taken a turn the round is over.

After each round increment each germ die by one and add a new die for each germ. The new die always start at one and are positioned as close to its parent germ as possible based on open spaces on the map.

Each Containment map is a new wave with different germ configurations and assigned ability cards. You should reconfigure your tanks between waves.

Additional Setup:

Place a D6 on each numbered hex with the die set to the same number displayed on the hex. The number on the die is the germ’s hit points.

Wave 1: Use no ability cards.

Wave 2: Assign 1 ability card per tank from the following cards: 2, 3, 5, 8.

Wave 3: Assign 1 ability card per tank from the following cards: 1, 11, 12, 13.

Wave 4: Assign 2 ability cards per tank from the following cards: 1, 2, 3, 5, 8, 11, 12, 13.


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